You don't need to be a programmer to turn your lessons into apps that students beg to use. This book shows educators how to design and build simple, powerful gamified learning tools using no-code platforms-using the skills you already have as a teacher. No syntax, no debugging marathons, just practical, classroom-focused projects you can create in a weekend and use on Monday. You'll learn the core principles of gamified learning-points, levels, badges, feedback loops, challenges, and narrative-and how to align them with real learning objectives instead of empty "edutainment." Each concept comes with concrete classroom examples in multiple subjects and age groups.
Autorentext
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Titel
Turn Lessons Into Games: A No-Code App Toolkit for Busy Educators
Untertitel
Build Classroom-Ready Learning Games in Hours, Not Semesters-No Coding, Just Teaching Skills
Autor
EAN
9783565139910
Format
E-Book (epub)
Hersteller
Genre
Veröffentlichung
22.12.2025
Digitaler Kopierschutz
frei
Dateigrösse
0.26 MB
Anzahl Seiten
204
Unerwartete Verzögerung
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