Capture great sound in the first place and spend less time "fixing it in the mix" with Ian Corbett's Mic It! With this updated and expanded second edition, you'll quickly understand essential audio concepts as they relate to microphones and mic techniques and learn how to apply them to your recording situation. Mic It! gives you the background to explore, discover, and design your own solutions, enabling you to record great source tracks that can be developed into anything from ultra-clean mixes to massive, organic soundscapes.
Beginning with essential audio theory and a discussion of the desirable characteristics of "good sound", Mic It! covers microphones, mono and stereo mic techniques, the effect of the recording space or room, and large classical and jazz ensemble recording. This second edition also features new chapters on immersive audio, immersive recording concepts, drum tuning, and recording techniques for audio for video. Mic It! provides in-depth information on how different mic techniques can be used, modified, and fine-tuned to capture not only the best sound, but the best sound for the mix, as well as how to approach and set up the recording session, prepare for mixing, and avoid common recording and mixing mistakes.
. Train your ears with practical audio examples on the companion website.
. Develop and test your knowledge as you learn, with concise, applicable exercises and examples that cover the concepts presented.
. Record the best sound possible in any situation with Mic It!
Corbett's expert advice ranges from vital knowledge no novice should be without, to advanced techniques that more experienced engineers can explore to benefit and vary the sound of their recordings. Whether you only ever buy one microphone, are equipping a studio on a budget, or have a vast selection of great mics to use, with Mic It! you'll learn how to make the most of the tools you have.
Autorentext
Ian Corbett is the Coordinator of Audio Engineering at Kansas City Kansas Community College. He also owns and operates off-beat-open-hats LLC recording and sound reinforcement. He is a frequent presenter at conferences and universities around the world, and currently a regional Vice-President of the Audio Engineering Society. He has experience in a wide variety of audio fields, including location recording, sound reinforcement, studio recording, theatre, television and radio.
Inhalt
Chapter 1: Audio Basics
1.1 It's Not Always About the Gear!
1.2 What is Sound?
1.3 The Decibel (dB)
1.4 Power Relationships
1.5 Decibel Scales
1.6 Dynamic Range
1.7 Signal-To-Noise Ratio
1.8 Frequency vs Pitch
1.9 Frequency Response
1.10 Waveforms, Fundamentals, and Harmonics
1.11 Wavelength, Velocity, Phase
1.12 Amplitude Summation and Comb Filtering
1.13 Human Hearing
1.14 Signal Flow and Audio Level Standards
1.15 Gain Structure and Recording Levels
1.16 Analog Audio Connectors
1.17 Digital Audio Connectors
1.18 Digital Audio Basics
Chapter 2: "Good Sound"
2.1 Recognizing Good Sound
2.2 Sound Reproduction Formats
2.3 Monitoring Options - Loudspeakers, Headphones, and Earbuds
2.4 Mono Compatibility
2.5 Compressed Audio Formats
2.6 Dynamic Range
2.7 What About Distortion?
2.8 What Is a Good Recording?
2.9 Accuracy
2.10 Non-Natural Sounds and Balances
2.11 What Are the Elements of a Good Mix?
2.12 Frequency Balance
2.13 Clarity and Intelligibility
2.14 The Stereo Image
2.15 Focus and Amplitude Balance
2.16 Processing and Effects
2.17 Musical Arrangement and Song Structure
2.18 Making a Great Record
Chapter 3: About Microphones, Part 1...
3.1 The Microphone
3.2 End Address or Side Address?
3.3 Directionality and Pick-Up Patterns
3.4 Dynamic Microphones
3.5 Condenser (Capacitor) Microphones
3.6 Single vs Dual Diaphragm Microphones
3.7 Pressure and Pressure Gradient Transducers
3.8 Ribbon Microphones
3.9 Tube (Valve) Microphones
3.10 Stereo Microphones
3.11 Virtual Microphones
3.12 Other Microphone Technologies
Chapter 4: About Microphones, Part 2...
4.1 Phantom Power
4.2 Proximity Effect
4.3 Frequency Response
4.4 Off-Axis Response
4.5 Flat Microphones vs Vocal Microphones
4.6 Low Frequency Response
4.7 Low Cut Filters
4.8 Low Frequency Instrument Microphones
4.9 Sensitivity
4.10 Self-Noise and Equivalent Noise Rating (ENR)
4.11 Signal-to-Noise Ratio
4.12 Pads
4.13 Maximum SPL
4.14 Dynamic Range
4.15 Transient Response
4.16 Pop Filters, Windscreens, and Dead Cats
4.17 Shock Mounts
4.18 Mic Preamps
4.19 What Mic to Use?
4.20 There's More to It Than Specifications!
Chapter 5: EQ Basics
5.1 What Is EQ?
5.2 Last Resort, and Creative Mix Tool
5.3 Can You EQ Spill?
5.4 EQ Filters
5.5 Analog vs Digital EQ
5.6 Additive vs Subtractive EQ
5.7 The Fewer Filters the Better
5.8 How Much to EQ?
5.9 When to EQ?
5.10 Golden Rules of EQ
Chapter 6: Stereo Imaging
6.1 The Stereo Soundstage
6.2 How to Listen
6.3 Phantom and Discrete Images
6.4 Image Width
6.5 Beyond the Loudspeakers
6.6 Depth Concepts
6.7 The Illusion of Height
6.8 Static and Dynamic Panning
6.9 Image Symmetry
6.10 Use All of the Soundstage!
6.11 Reality vs Recording
Chapter 7: Stereo Microphone Arrays
7.1 Microphone Arrays
7.2 XY Coincident Pair Techniques
7.3 Blumlein Pair Technique
7.4 Near-Coincident Pair Techniques
7.5 Spaced Pair (AB) Techniques
7.6 MS (Middle-Side) Techniques
7.7 The Decca Tree
7.8 Binaural and Baffle Techniques
Chapter 8: Immersive Audio
8.1 Surround and Immersive Audio
8.2 Channel Panning and Object Based Audio
8.3 The New Challenges of Immersive Audio
8.4 Channel Based Microphone Techniques
8.5 Binaural Techniques
8.6 Introducing Ambisonics...
Chapter 9: The Effect of Microphone Position
9.1 Art and Science
9.2 Distance and Tonal Qualities
9.3 "Zoom Factor"
9.4 Off-Axis Response
9.5 Direct vs Reflected Sound
9.6 Comb Filtering Problems
9.7 Floor Reflections - the Good, the Bad, and Boundary Mics
9.8 Stereo Arrays and Distance
9.9 Spill - Enemy or Creative Tool?
9.10 Mic Position Practicalities
9.11 Multi-Miking
9.12 Experimentation and Exploration
9.13 Practical Tips to Help Set Mic Position
Chapter 10: The Recording Room
10.1 Room Sound
10.2 Live Rooms
10.3 Dead Rooms
10.4 Room Size
10.5 Cubic Airspace
10.6 Standing Waves and Resonant Frequencies
10.7 Flutter Echo
10.8 Microphone Directionality and Room Considerations
10.9 Room Shape
10.10 Absorption
10.11 Diffusion
10.12 The Purpose of the Room
10.13 The Single Room Home Studio
10.14 Acoustical "Home Remedies"
10.15 Monitor Calibration Software?
Chapter 11: Recording Vocals
11.1 Is it Really About the Mic?
11.2 Getting "the" Performance
11.3 Vocal Tracking Methods
11.4 Miking Individuals
11.5 Voice and…