Surprising stories behind the games you know and love to play.

Journey through 8,000 years of history, from Ancient Egyptian Senet and Indian Snakes and Ladders, right up to role-play, fantasy and hybrid games of the present day.

More than 100 games are explored chronologically, from the most ancient to the most modern. Every chapter is full of insightful anecdotes exploring everything from design and acquisition to game play and legacy.

Discover tales of Buddha's banned games, stolen patents, boards smuggled into prison, and Dungeons & Dragons hysteria. Roll six to start, pass go, and learn more about your favourite board games, from Mahjong to Monopoly and more!



Autorentext

Ian Livingstone CBE is the co-founder of a series of role-playing game books, Fighting Fantasy, and the author of many books within that series. The series has sold more than 18 million copies. He is also one of the co-founders of prominent games company Games Workshop. Ian has also invented several board games, including Boom Town, Judge Dredd, Automania, Legend of Zagor, and Dragonmasters.

James Wallis is an award-winning game designer and publisher who started his first games magazine while he was still at school, and used to hold a Guinness World Record for non-stop game-playing. He's also a former Sunday Times journalist, TV presenter, magazine editor and movie publicist. These days he runs the games consultancy Spaaace and the Games Design Masterclasses, writes for Tabletop Gaming magazine, and lives in London with his wife and junior playtesters.

Titel
Board Games in 100 Moves
EAN
9780241443132
Format
E-Book (epub)
Veröffentlichung
05.09.2019
Digitaler Kopierschutz
Adobe-DRM
Dateigrösse
65.63 MB
Anzahl Seiten
176