We are living in a world full of games.More than 31 million people in the UK are gamers. The average young person will spend 10,000 hours gaming by the age of twenty-one. The future belongs to those who play games.In this ground-breaking book, visionary game designer Jane McGonigaI challenges conventional thinking and shows that games - far from being simply escapist entertainment - have the potential not only to radically improve our own lives but to change the world.
Vorwort
How we can harness the power of games to solve real world problems and improve our lives.
Autorentext
We are living in a world full of games.
More than 31 million people in the UK are gamers.
The average young person will spend 10,000 hours gaming by the age of twenty-one.
The future belongs to those who play games.
In this ground-breaking book, visionary game designer Jane McGonigaI challenges conventional thinking and shows that games - far from being simply escapist entertainment - have the potential not only to radically improve our own lives but to change the world.
Vorwort
How we can harness the power of games to solve real world problems and improve our lives.
Autorentext
Jane McGonigal
Titel
Reality is Broken
Untertitel
Why Games Make Us Better and How They Can Change the World
Autor
EAN
9781409028987
ISBN
978-1-4090-2898-7
Format
E-Book (epub)
Hersteller
Herausgeber
Veröffentlichung
10.02.2011
Digitaler Kopierschutz
Adobe-DRM
Dateigrösse
1.57 MB
Anzahl Seiten
416
Jahr
2011
Untertitel
Englisch
Features
Unterstützte Lesegerätegruppen: PC/MAC/eReader/Tablet
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