Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagr



Autorentext

Klaus Engel, Markus Hadwiger, Joe M. Kniss, Christof Rezk-Salama and Daniel Weiskopf

Titel
Real-Time Volume Graphics
EAN
9781040157855
Format
E-Book (epub)
Veröffentlichung
21.07.2006
Digitaler Kopierschutz
Adobe-DRM