Level up your skills with powerful texturing and lighting
techniques

Advanced Maya Texturing and Lighting, Third Edition leads
you through the latest advanced techniques for adding realistic
detail to your models. This new edition is up-to-date with the
latest Maya texturing, lighting, and rendering features, including
an exploration of the Node Editor, new Maya utility nodes and
expanded coverage of mental ray shaders, and render settings. The
proven tutorials are culled from real-world experience and refined
to give you the ultimate in practical skills. You'll learn workflow
tips and tricks, the construction of custom shading networks, and
the application of time-saving tools that bring your project from
concept to reality. The companion website features several
gigabytes of Maya scene files, texture bitmaps, and QuickTime
movies that support the exercises in the book, giving you
everything you need to advance your animation skillset.

This book helps you take your rendering skills to the next level
with the advanced tools and techniques that take animation from
good to great.

* Learn the theory behind expert lighting design

* Understand shadows, shading components, and texture
mapping

* Work with node networks, raytracing, and global
illumination

* Try new approaches to rendering using Maya Software and mental
ray

If you're ready to take a big step forward and fine-tune your
style, Advanced Maya Texturing and Lighting, Third Edition
is the practical, hands-on guide you need.



Autorentext

Lee Lanier is a professional computer animator, visual-effects artist, and director based in Boulder City, Nevada. He's worked for Walt Disney Studios, PDI/DreamWorks, and numerous other production companies on more than 70 features, shorts, music videos, trailers, and commercials.



Klappentext

Level up your skills with powerful texturing and lightingtechniques

Advanced Maya Texturing and Lighting, Third Edition leadsyou through the latest advanced techniques for adding realisticdetail to your models. This new edition is up-to-date with thelatest Maya texturing, lighting, and rendering features, includingan exploration of the Node Editor, new Maya utility nodes andexpanded coverage of mental ray shaders, and render settings. Theproven tutorials are culled from real-world experience and refinedto give you the ultimate in practical skills. You'll learn workflowtips and tricks, the construction of custom shading networks, andthe application of time-saving tools that bring your project fromconcept to reality. The companion website features severalgigabytes of Maya scene files, texture bitmaps, and QuickTimemovies that support the exercises in the book, giving youeverything you need to advance your animation skillset.

This book helps you take your rendering skills to the next levelwith the advanced tools and techniques that take animation fromgood to great.
* Learn the theory behind expert lighting design
* Understand shadows, shading components, and texturemapping
* Work with node networks, raytracing, and globalillumination
* Try new approaches to rendering using Maya Software and mentalray

If you're ready to take a big step forward and fine-tune yourstyle, Advanced Maya Texturing and Lighting, Third Editionis the practical, hands-on guide you need.



Inhalt

Introduction xiii

Chapter 1 Understanding Lighting and Color 1

Chapter 2 Applying the Correct Maya Light Type 31

Chapter 3 Creating High-Quality Shadows 63

Chapter 4 Applying the Correct? Material and 2D Texture 97

Chapter 5 Applying 3D Textures and Projections 129

Chapter 6 Creating Custom Connections and Applying Color Utilities 161

Chapter 7 Automating a Scene with Sampler Nodes 191

Chapter 8 Harnessing the Power of Math Utilities 215

Chapter 9 Improving Textures with Custom UV Layouts and Maps 245

Chapter 10 Prepping for Successful Renders 273

Chapter 11 Raytracing, mental ray, and Effects Rendering 307

Chapter 12 Working with mental ray Shaders, Global Illumination, and Final Gathering 347

Chapter 13 Color Management, HDR Workflow, and Render Passes 395

Overview of Third-Party Renderers 417

Book Wrap-Up 418

Index 419

Titel
Advanced Maya Texturing and Lighting
EAN
9781118983539
Format
E-Book (pdf)
Hersteller
Veröffentlichung
24.03.2015
Digitaler Kopierschutz
Adobe-DRM
Dateigrösse
258.45 MB
Anzahl Seiten
456