Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models. Applications of geometry processing algorithms alrea



Autorentext

Leif Kobbelt is a professor of Computer Graphics & Multimedia at RWTH Aachen University in Germany. Mario Botsch is a professor of Computer Science at Bielefeld University and leads the Computer Graphics & Geometry Processing Group. Mark Pauly is an assistant professor in the computer science department of ETH Zurich, Switzerland. Pierre Alliez is a researcher in Computer Science at INRIA Sophia-Antipolis, in the GEOMETRICA group. Bruno Lvy is a senior researcher in INRIA-NGE, and a member of the LORIA lab. He is the scientific head of the ALICE project team.



Inhalt

Surface RepresentationsMesh Data StructuresDifferential GeometrySmoothingParameterizationRemeshingSimplification & ApproximationModel RepairDeformationNumerics

Titel
Polygon Mesh Processing
EAN
9781439865316
ISBN
978-1-4398-6531-6
Format
E-Book (pdf)
Herausgeber
Veröffentlichung
07.10.2010
Digitaler Kopierschutz
Adobe-DRM
Dateigrösse
58.23 MB
Anzahl Seiten
250
Jahr
2010
Untertitel
Englisch