The media and entertainment (M&E) industry encompasses a diverse range of businesses involved in the creation, production, distribution, and monetization of content across various platforms. This includes film, television, music, gaming, sports, publishing, and digital media. The M&E industry is diverse and quite complex, including sectors such as movies, gaming, advertising, music, sports, content creation, etc.

Technology has been the main driving factor for the media and entertainment industry and it is modernizing the industry. The industry has always been a hub of innovation, captivating audiences with groundbreaking technologies. Technology innovations are transforming the media and entertainment industry, affecting every aspect from content creation to distribution and consumption.

This book is a comprehensive text on the emerging technologies in the media and entertainment industry. It is organized into 10 chapters that summarize emerging M&E technologies: artificial intelligence, robotics, drones, cloud computing, big data, blockchain, Internet of things, immersive technologies, 5G network, and biometrics. It provides an overview of each emerging technology in a way that beginners can understand. It is a must-read for those interested in media and entertainment and its future.



Autorentext

Matthew N. O. Sadiku is presently a Regents professor emeritus of electrical and computer engineering at Prairie View A&M University, Prairie View, TX. He is the author of over 1,460 professional papers and over 150 books. He is a Life Fellow of IEEE. His current research interests are in the areas of computational electromagnetic, computer science/networks, engineering education, and marriage counseling. He can be reached via email at sadiku@ieee.org

Titel
Emerging Technologies in Media and Entertainment
EAN
9781967753291
Format
E-Book (epub)
Genre
Veröffentlichung
01.09.2025
Digitaler Kopierschutz
Wasserzeichen
Dateigrösse
23.74 MB
Anzahl Seiten
228