The all-time bestselling training handbook, updated for new
technologies and roles
Active Training turns instructional design on its head by
shifting the emphasis away from the instructor, and on to the
learner. Comprehensively updated to reflect the many developments
in the field, this new fourth edition covers the latest
technologies and applications, the evolving role of the trainer,
and how new business realities impact training, advancing new
evidence-based best practices for new trainer tasks, skills, and
knowledge. Up to date theory and research inform the practical tips
and techniques that fully engage learners and help them get the
most out of sessions, while updated workplace examples and revised
templates and worksheets help bring these techniques into the
classroom quickly. You'll gain insight into improving training
evaluation by using Return on Expectations (ROE), learn how to
extend the value of training programs through transfer of learning,
and develop fresh, engaging methods that incorporate
state-of-the-art applications.
Active Training designs offer just the right amount of content;
the right balance of affective, behavioral, and cognitive learning;
a variety of approaches; real-life problem solving; gradual
skill-building; and engaging delivery that uses the participants'
expertise as a foundation for learning. This book is the classic
guide to employing Active Training methods effectively and
appropriately for almost any topic.
* Learn how the trainer's role has changed
* Engage learners through any training delivery method
* Inspire collaboration and innovation through application
* Overcome the challenges trainers face in the new business
environment
Active Training methods make training sessions fun, engaging,
relevant, and most importantly, effective. Participants become
enthusiastic about the material, and view sessions as interesting
challenges rather than as means to fulfill requirements. To bring
these widely endorsed methods into your training repertoire,
Active Training is the complete practical handbook you
need.
Autorentext
MEL SILBERMAN was Professor Emeritus of Adult and Organizational Development at Temple University for 41 years. Mel rose to international prominence for his contributions to the field of training. Mel passed away in 2010.
ELAINE BIECH is President of ebb associates inc, where she specializes in helping leaders maximize their effectiveness. She is the author or editor of over 60 books.
CAROL AUERBACH has over 25 years' experience designing and delivering corporate training programs for such companies as CIGNA Insurance, Kellogg's, and IBM.
Zusammenfassung
The all-time bestselling training handbook, updated for new technologies and roles
Active Training turns instructional design on its head by shifting the emphasis away from the instructor, and on to the learner. Comprehensively updated to reflect the many developments in the field, this new fourth edition covers the latest technologies and applications, the evolving role of the trainer, and how new business realities impact training, advancing new evidence-based best practices for new trainer tasks, skills, and knowledge. Up to date theory and research inform the practical tips and techniques that fully engage learners and help them get the most out of sessions, while updated workplace examples and revised templates and worksheets help bring these techniques into the classroom quickly. You'll gain insight into improving training evaluation by using Return on Expectations (ROE), learn how to extend the value of training programs through transfer of learning, and develop fresh, engaging methods that incorporate state-of-the-art applications.
Active Training designs offer just the right amount of content; the right balance of affective, behavioral, and cognitive learning; a variety of approaches; real-life problem solving; gradual skill-building; and engaging delivery that uses the participants' expertise as a foundation for learning. This book is the classic guide to employing Active Training methods effectively and appropriately for almost any topic.
- Learn how the trainer's role has changed
- Engage learners through any training delivery method
- Inspire collaboration and innovation through application
- Overcome the challenges trainers face in the new business environment
Active Training methods make training sessions fun, engaging, relevant, and most importantly, effective. Participants become enthusiastic about the material, and view sessions as interesting challenges rather than as means to fulfill requirements. To bring these widely endorsed methods into your training repertoire, Active Training is the complete practical handbook you need.
Inhalt
Acknowledgments xi
Preface xiii
The Goals of This Book xiv
How This Book Is Organized xv
Part One Introducing Active Training 1
The Nature of Adult Learning 2
The Social Side of Learning 6
Concerns About Active Training 7
The Delivery of Active Training 10
Part Two Designing an Active Training Program 13
Steps for Designing Active Training 15
What's in the Part Two Chapters? 17
Chapter One Assessing Training Needs 19
Why Do Assessment? 20
What Information Should Be Collected? 23
How Can Information Be Collected? 29
What If There Is No Time to Do a Proper Assessment? 38
Chapter Two Developing Active Training Objectives 41
Setting Learning Goals 42
Selecting Objectives 44
Specifying Objectives 47
Expressing Objectives 48
Communicating Training Objectives to Others 49
Chapter Three Creating Opening Exercises 53
What Opening Exercises Accomplish 53
What to Keep in Mind When Creating Opening Exercises 67
Ten Ways to Open an Active Online Virtual Training Session 68
Ten Ways to Obtain Participation 69
Chapter Four Preparing Brain-Friendly Presentations 75
Five Ways to Gain Your Audience's Interest 75
Five Ways to Maximize Understanding and Retention 82
Five Ways to Involve Participants During a Presentation 88
Five Ways to Reinforce Presentations 94
An Example of a Well-Designed Presentation 99
Chapter Five Finding Alternative Methods to Presenting 103
Demonstration 103
Case Study 105
Guided Teaching 109
Group Inquiry 110
Information Search 113
Study Group 115
Jigsaw Learning 118
Learning Tournament 121
Applying the Alternatives to a Common Topic 123
Chapter Six Using Experiential Learning Approaches 129
Role Playing 130
Games and Simulations 139
Observation 144
Mental Imagery 148
Writing Tasks 152
Action Learning 155
Chapter Seven Designing Active Training Activities 165
The Three Major Ingredients of Any Design 165
Basic Questions About Any Design 169
The Remaining Details 170
Three Tips for Creative Designs 172
Chapter Eight Sequencing Active Training Activities 177
Basic Sequencing Guidelines 178
Applying Sequencing Guidelines 181
The Finer Side of Sequencing 188
Experiential Learning Sequences 193
Chapter Nine Planning Active Training Programs 199
The Macrodesign of an Active Training Program 199
Chapter Ten Incorporating Active Learning in All Training 207
Asynchronous E-Learning 208
Group-Based E-Learning 212
Virtual Classrooms 216
Blended Le…