Programmable graphics shaders, programs that can be downloaded to a graphics processor (GPU) to carry out operations outside the fixed-function pipeline of earlier standards, have become a key feature of computer graphics. This book is designed to open computer graphics shader programming to the student, whether in a traditional class or on their o



Autorentext

Mike Bailey, Oregon State University, Corvallis, USA

Steve Cunningham, Professor Emeritus, California State University Stanislaus, USA

Titel
Graphics Shaders
Untertitel
Theory and Practice
EAN
9781439894118
Format
PDF
Veröffentlichung
22.04.2009
Digitaler Kopierschutz
frei
Dateigrösse
11.42 MB
Anzahl Seiten
420