Programmable graphics shaders, programs that can be downloaded to a graphics processor (GPU) to carry out operations outside the fixed-function pipeline of earlier standards, have become a key feature of computer graphics. This book is designed to open computer graphics shader programming to the student, whether in a traditional class or on their o



Autorentext

Mike Bailey, Oregon State University, Corvallis, USA

Steve Cunningham, Professor Emeritus, California State University Stanislaus, USA

Titel
Graphics Shaders
Untertitel
Theory and Practice
EAN
9781439894118
Format
E-Book (pdf)
Veröffentlichung
22.04.2009
Digitaler Kopierschutz
frei
Dateigrösse
11.42 MB
Anzahl Seiten
420